Large City: Nipt-jek Xluwuf

Nipt-jek Xluwuf

Nipt-jek Xluwuf
Example Gnoll architecture.
StateTano
ProvenceMïpirudnoplu Principality
RegionMoko̠ Smöt Woods
Founded1467
Community LeaderLord Rhiathmaahr
Area216 km2 (86 mi2)
Average Yearly Temp9°C (48°F)
Average Elevation1934 m (6345 ft)
Average Yearly Precipitation215 cm/y (84 in/y)
Population51044
Population Density236 people per km2 (593 people per mi2)
Town AuraChronomancy
Naming
Native nameNipt-jek Xluwuf
Pronunciation/nipt/ /jek/
Direct Translation[infinite] [witch]
Translation[Not Yet Translated]

Nipt-jek Xluwuf (/nipt/ /jek/ [infinite] [witch]) is a subtropical Large City located in the Mïpirudnoplu Principality of the Tano.

The name Nipt-jek Xluwuf is derived from the Goblin language, as Nipt-jek Xluwuf was founded by Êyêm, who was culturaly Gnoll.

Climate

Nipt-jek Xluwuf has a yearly average temperature of 9°C (48°F), with its average temperature during the summer being a cold 3°C (37°F) and its average temperature during the winter being a cool 16°C (60°F). Nipt-jek Xluwuf receives an average of 215 cm/y (84 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Nipt-jek Xluwuf covers an area of nearly 216 km2 (86 mi2), and an average elevation of 1934 m (6345 ft) above sea level.

Overview

Nipt-jek Xluwuf was founded durring the late 16th century in spring of the year 1467, by Êyêm. The establishment of Nipt-jek Xluwuf was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Nipt-jek Xluwuf's construction back out of the project. Êyêm pushed on reguardles, and Nipt-jek Xluwuf was finished, but starts off as a terible place to live.

Nipt-jek Xluwuf was built using the conventions of Gnoll durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Nipt-jek Xluwuf is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Nipt-jek Xluwuf is buildings are grouped arround an odd layout of crampt packed earth streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The city resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. Nipt-jek Xluwuf's robustly designed timber walls has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

Right off the bat Nipt-jek Xluwuf hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. It’s easy to see where their wealth comes from the more you look arround. Every aspect of the city has been developed with care and great thought. The people themselves act deliberately and with care in even the simplest of daily actions.

Civic Infrastructure

Nipt-jek Xluwuf possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Nipt-jek Xluwuf has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Nipt-jek Xluwuf has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Nipt-jek Xluwuf. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Nipt-jek Xluwuf's parks.

Nipt-jek Xluwuf has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Nipt-jek Xluwuf.

Nipt-jek Xluwuf has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Nipt-jek Xluwuf has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Nipt-jek Xluwuf has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Nipt-jek Xluwuf has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Nipt-jek Xluwuf has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Nipt-jek Xluwuf has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Nipt-jek Xluwuf has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Nipt-jek Xluwuf's public wards, blessings, and other arcane systems.

Nipt-jek Xluwuf has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Nipt-jek Xluwuf possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Nipt-jek Xluwuf's grid is powered by mana accumulators.

Nipt-jek Xluwuf's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Nipt-jek Xluwuf has a first rate hospital which caters to anyone in need of long term medical care.

Nipt-jek Xluwuf has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Nipt-jek Xluwuf has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Nipt-jek Xluwuf's natural decorations nor waterways.

Nipt-jek Xluwuf has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Nipt-jek Xluwuf has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Nipt-jek Xluwuf has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Nipt-jek Xluwuf is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Nipt-jek Xluwuf's locals despise outsiders. For some “outsiders” may be natives of foreign lands, while others might have a grudge against anyone from outside the community. These locals have an active loathing, and the outsiders allowed to trade or interact with them do so at a heavy disadvantage.

Nipt-jek Xluwuf's mayor's house was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

In Nipt-jek Xluwuf hail is always enormous, yet harmlessly plinks off people, creatures, and structures.

The Flea, Giant near Nipt-jek Xluwuf are known to be quite timid.

Nipt-jek Xluwuf's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves line dance to channel Chronomancy energies of tier 2 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 105
  • Farmers: 145
  • Farm Laborer: 283
  • Hunters: 176
  • Milk Maids: 124
  • Ranchers: 67
  • Ranch Hands: 120
  • Shepherds: 134
    • Farmland: 204176 m2
    • Cattle and Similar Creatures: 12761
    • Poultry: 153132
    • Swine: 10208
    • Sheep: 510
    • Goats: 102
    • Horses, Mounts, and Beasts of Burden: 5104

Craftsmen

  • Arms and Toolmakers: 106
  • Blacksmiths: 118
  • Bookbinders: 65
  • Buckle-makers: 65
  • Cabinetmakers: 108
  • Candlemakers: 176
  • Carpenters: 152
  • Clothmakers: 145
  • Coach and Harness Makers: 55
  • Coopers: 137
  • Copper, Brass, Tin, Zinc, and Lead Workers: 69
  • Copyists: 48
  • Cutlers: 42
  • Fabricworkers: 130
  • Farrier: 352
  • Furriers: 33
  • Glassworkers: 182
  • Gunsmiths: 109
  • Harness-Makers: 48
  • Hatters: 91
  • Hosiery Workers: 37
  • Jewelers: 58
  • Leatherwrights: 137
  • Locksmiths: 52
  • Matchstick makers: 76
  • Musical Instrument Makers: 75
  • Painters, Structures and Fixtures: 65
  • Paper Workers: 75
  • Plasterers: 72
  • Pursemakers: 85
  • Roofers: 55
  • Ropemakers: 52
  • Rugmakers: 49
  • Saddlers: 91
  • Scabbardmakers: 112
  • Scalemakers: 53
  • Scientific, Surgical, and Optical Instrument Makers: 33
  • Sculptors, Structures and Fixtures: 48
  • Shoemakers: 48
  • Soap and Tallow Workers: 157
  • Tailors: 329
  • Tanners: 64
  • Upholsterers: 78
  • Watchmakers: 69
  • Weavers: 145
  • Whitesmiths: 39

Merchants

  • Adventuring Goods Retellers: 35
  • Arcana Sellers: 35
  • Beer-Sellers: 70
  • Booksellers: 81
  • Butchers: 134
  • Chandlers: 134
  • Chicken Butchers: 139
  • Entrepreneurs: 51
  • Fine Clothiers: 124
  • Fishmongers: 130
  • Florists: 31
  • Potion Sellers: 88
  • Resellers: 182
  • Spice Merchants: 68
  • Wine-sellers: 102
  • Wheelwright: 82
  • Woodsellers: 49

Service workers

  • Bakers: 232
  • Barbers: 275
  • Coachmen: 72
  • Cooks: 243
  • Doctors: 126
  • Gamekeepers: 79
  • Grooms: 44
  • Hairdressers: 164
  • Healers: 136
  • Housekeepers: 137
  • Housemaids: 243
  • House Stewards: 164
  • Inns: 50
  • Laundry maids: 102
  • Maidservants: 150
  • Nursery Maids: 91
  • Pastrycooks: 196
  • Restaurateur: 232
  • Tavern Keepers: 255

Specialized Laborer

  • Ashworkers: 67
  • Bleachers: 47
  • Chemical Workers: 29
  • Coal Heavers: 104
  • In-Town Couriers: 110
  • Long Haul Couriers: 121
  • Dockyard Workers: 106
  • Gas Workers: 25
  • Hay Merchants: 43
  • Leech Collectors: 139
  • Millers: 108
  • Miners: 116
  • Oilmen and Polishers: 83
  • Postmen: 113
  • Pure Finder: 69
  • Skinners: 150
  • Sugar Refiners: 28
  • Tosher: 82
  • Warehousemen: 196
  • Watercarriers: 105
  • Watermen, Bargemen, etc.: 150

Skilled Laborers

  • Accountants: 65
  • Alchemist: 79
  • Clerk: 106
  • Dentists: 52
  • Educators: 132
  • Engineers: 73
  • Gardeners: 52
  • Mages: 37
  • Plumbers: 53
  • Pharmacist: 60
  • Professors: 22
  • Scientists: 38
  • Wizards: 22

Civil Servants

  • Adventurers: 48
  • Bankers: 75
  • Civil Clerks: 118
  • Civic Iudex: 54
  • Consultants: 33
  • Exorcist: 110
  • Fixers: 61
  • Kami Clerk: 99
  • Landlords: 97
  • Lawyers: 61
  • Legend Keepers: 91
  • Militia Officers: 392
  • Monks, Monastic: 182
  • Monks, Civic: 145
  • Historian, Oral: 118
  • Historian, Textual: 62
  • Policemen, Sheriffs, etc.: 121
  • Priests: 204
  • Rangers: 66
  • Rat Catchers: 82
  • Scholars: 76
  • Spiritualist: 92
  • Slayers: 28
  • Storytellers: 185
  • Military Officers: 154

Cottage Industries

  • Brewers: 150
  • Comfort Services: 204
  • Enchanters: 57
  • Herbalists: 60
  • Jaminators: 164
  • Needleworkers: 170
  • Potters: 79
  • Preserve Makers: 150
  • Quilters: 78
  • Seamsters: 243
  • Spinners: 137
  • Tinker: 57
  • Weaver: 154

Artists

  • Actors: 55
  • Architects: 20
  • Bards: 73
  • Costumers: 31
  • Dancers: 58
  • Drafters: 33
  • Engravers: 41
  • Fine Furniture Carpenters: 24
  • Glaziers: 53
  • Inlayers: 48
  • Musicians: 164
  • Painters, Art: 26
  • Playwrights: 53
  • Sculptors, Art: 43
  • Wood Carvers: 164
  • Writers: 176

Produce Industries

  • Butter Churners: 164
  • Canners: 164
  • Cheesmakers: 159
  • Ice Merchants: 22
  • Millers: 110
  • Picklers: 92
  • Smokers: 64
  • Stockmakers: 56
  • Tobacconists: 78
  • Tallowmakers: 110

19280 of Nipt-jek Xluwuf's population work within a Foundational Occupation.

30744 of Nipt-jek Xluwuf's population do not work in a formal occupation, but do contribute to the local economy. 1020 (2%) are noncontributers.

Points of Interest

The center of Nipt-jek Xluwuf's town square was built around an ancient standing stone.

POI

History

The the a scythe of Chronomancy, an a scythe imbued with potent amounts of Chronomancy energies was created in Nipt-jek Xluwuf by in time immemorial, reportedly some time during the late 2nd century.

History